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- on mouseDown
- global goHome, gRegLoc, gLastPDACategory, gPDACategory, gPDAInternet, gRegionName
- ButtonDown(10, EMPTY)
- if rollOver(10) then
- if the castNum of sprite 48 <> 0 then
- if the type of member the castNum of sprite 48 = #digitalVideo then
- set the movieRate of sprite 48 to 0
- set the movieTime of sprite 48 to 0
- set the ink of sprite 48 to 1
- updateStage()
- set the ink of sprite 48 to 0
- updateStage()
- end if
- end if
- repeat with i = 1 to 48
- puppetSprite(i, 0)
- end repeat
- updateStage()
- set gPDAInternet to 0
- set goHome to 1
- set gPDACategory to 0
- set gLastPDACategory to 0
- set gRegLoc to 0
- SetInfo("Click a Button")
- SetInstruct("Welcome Back" & RETURN & "Ready to Go")
- unLoad()
- if gRegionName = EMPTY then
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- end if
- go("m1")
- end if
- end
-